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PETROL STATION ART TEST

This project was as a result of an art test I received. The brief asked me to create a basic petrol station, including the shopfront and refuelling area. 80,000 triangles was the budget and no more than 12 2K texture maps were to be used.

All branding and textures were created from scratch, with the exception of the ground plane texture. Timescale: 3 weeks.

Images are all screenshots from within the Unity game engine.

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